The Crypts of Severus

Unity, C#

A fantasy dungeon crawler where only when you reach the end of the dungeon, enemies will attack. This game was initially made in one week for game dev club's Summer 2023 jam, but was later improved upon over the rest of that summer. I did everything on this project except for the music.

My main accomplishments with this game included the lighting design, implementation of satisfying juice and crunch mechanics, designing varying enemy types and boss encounters, and programming the backend for the in game enchantment system.

Link to play/download