Alchemy for the Wicked

Unity, C#

A first person puzzle game about brewing poisons for the evil denizens of a fantasy world. Created in one week for game dev club's Summer 2024 game jam with a team of four, I served as the team's lead programmer.

My biggest highlights on this project included creating a clean and practical ingredient system for the backend, developing the in-game alchemy book UI/camera system, and designing the main gameplay loop.

Link to play/download